Digital Tutors Texturing Next-Gen Characters in ZBrush [2008 г.]
Digital Tutors Texturing Next-Gen Characters in ZBrush
Производитель: Tutors
Год выпуска: 2008
Язык: английский
Описание:
Software: Maya 8.5 and up, ZBrush 3.1, Photoshop
Run Time: 4 hrs. 13 min., 2 discs
Содержание курса — Total Run Time: 4:13:54
1. Project overview and workflow discussion 6:11
2. Using paint-overs to work out color schemes 6:34
3. Setting up materials in ZBrush 5:33
4. Applying base colors to subtools 9:56
5. Adding underlying color and texture to the flesh (free preview) 12:30
6. Adding spot detail with alphas 14:10
7. Attaching the head and neck 13:01
8. Blending skin detail together 12:41
9. Finishing the skin (free preview) 7:38
10. Painting the scarring on the arm and abs 12:03
11. Painting the leg base 8:02
12. Painting the raised armor panels 8:29
13. Using cavity masking to emphasize detail 6:22
14. Painting recessed areas 10:13
15. Painting the tubes 9:48
16. Painting the gun 13:22
17. Adding wear and tear to the armor pieces 9:47
18. Adding blast marks and damage to the armor (free preview) 7:42
19. Painting illuminated panels into the armor 9:46
20. Using the ZProject brush to clone detail from photographs 7:15
21. Converting poly-paint colors to texture maps 7:35
22. Using Projection Master to paint detail (free preview) 5:21
23. Using ZApplink to connect to Photoshop 11:27
24. Painting textures in Photoshop 9:13
25. Assembling and saving out textures in Photoshop 5:07
26. Rendering textures and normal maps in mental ray 5:29
27. Painting a specular map in ZBrush 13:11
28. Bonus Lesson: Using cavity maps as painting guides in Photoshop 5:28
Видео кодек: QuickTime
Видео: 788 x 648, FPS-15.00.
Аудио: Mono 22 050 kHz
Скриншоты: